AI Programmer Resume Sample
AI or Artificial Intelligence is currently the hottest buzz in the IT industry. It already has pulled off some spectacular achievements such as beating humans in board games, making medical discoveries, composing songs or enabling robots to respond to simple/complicated questions.
As the race to use technologies to make the human efforts simpler is becoming competitive with each passing day, the demand for AI programmers is definitely going to be high in the upcoming decade. These personnel with their mind and proficiency in coding are developing interactive IOT applications, eye-grabbing games and assisting to write programs for robots. If you have a special inclination towards challenges, and an inner urge to transform fictitious ideas into reality, this would certainly be an apt career.
An AI Programmer resume must demonstrate programming expertise, educational qualifications/ professional certifications and past work accomplishments. Moreover, adding skills such as excellence in mathematics, solid analytical and logical thinking skills and ability to think out-of-the-box can definitely impress a recruiter. Include communication and other soft skills as well as role-specific keywords in your 2-page document to make a strong impact on the reader.
AI Programmer Resume Example
Max G. Huffman
3838 Gerald L. Bates Drive
Cambridge, MA 02138
Phone: 617-903-2854
Email: max.huffman@anymail.com
Career Summary:
Dedicated, passionate, and competent 'AI Programmer' with 8+ years of experience in designing and developing gaming/other applications. Possess hands-on experience of writing codes in various programming languages as well as building complicated neural networks. Familiar with SDLC, and capable of thinking out-of-the box to create seamless, exciting products for the target audience. Excellent analytical thinking and written/verbal communication skills.
Summary of Skills:
- Possess solid knowledge of AI and machine learning concepts, and capable of translating the requirements into programs using C++, C#, JavaScript, Python, VB and LISP
- Ability to analyze game designer requests and iterate with them to deliver applications that are fun, entertaining, robust and rich in performance
- Solid experience in designing, developing, and implementing data driven games or other applications for single or multiple end-users
- In-depth understanding of entire project development life-cycle and capable of coordinating with other software personnel for testing and debugging
- Possess strong mathematical, analytical, logic thinking, and problem-solving skills
- Capable of working in a team and have exceptional organizational as well as communication skills
Work Experience:
AI Programmer
Cloud Imperium Games, Cambridge, MA
May 2016 - Present
- Working with existing code base to develop and enhance gameplay for Android as well as iOS gaming applications by handling various phases, including player/world interaction, AI strategies, and rules
- Collaborating with other software personnel to design and implement well-engineered, reliable, maintainable, and bug-free code for various applications
- Communicating with other team members to inform about technical and developmental risks/ obstacles observed during development process, and recommending possible solutions to complete the version upgrade within given time frame
- Assisting R&D department and rapid prototyping team to write polished, optimized codes for multiple games to enhance re-usability of common modules
- Working closely with designers to implement the necessary processes for combat games, making decision trees for different levels, and helping to create neural networks as needed
- Reviewing technical designs of peers along with other software engineers and mentoring junior software engineers/interns as needed to increase their abilities and productivity
AI Programmer
Zingbox Solutions, Cambridge, MA
January 2013 - April 2016
- Worked under the supervision of senior developers to design, implement, test, deploy as well as support new artificial intelligence functionalities for various projects as required
- Collaborated with core software team to integrate the latest algorithms published in research papers or Git Hub repositories for use on a diverse set of robotic platforms
- Designed and developed code for path finding, group movement, and cooperation, tactical strategy as well as camera control for gaming applications using Google Maps such as Smarty Pins, Geo Guns and Driving Simulator
- Coordinated with software team to make use of artificial intelligence and big data analysis methods to work within cross-functional teams to engage the clients and broader customer base
- Contributed to technology evolution in IoT security and assisted to raise business profits by 34% in the third quarter
- Worked with other AI personnel in the group to design, develop and test software using AI and machine learning principles to detect threats as well as protect IoT applications
- Solved challenging problems and assisted game developers to build without constraints by suggesting technology choices to provide a rich experience
Internship:
AI Programmer (Entry-level)
Defiant Studios, Cambridge, MA
October 2010 - December 2012
- Worked under the supervision of team head to write code for video game development using different programming languages, including C++, Java, C# and VisualBasic
- Collaborated with design and animation teams to develop code according to requirements for additional AI features in company's existing applications
- Maintained up-to-date knowledge of AI system to support designers, animators and other coders in the team as required
- Assisted to prepare daily work progress reports to submit it to the project manager, and wrote play-game instruction manuals to provide support to the end-users
- Worked with EA Online Software Development Kit to program as well as integrate client/server components of the assigned game
- Attended quarterly professional seminars of research and development of AI and machine learning algorithms for mobile platforms and back-end
Education:
- Bachelor's Degree in Computer Engineering
Massachusetts Institute of Technology, Cambridge, MA
2010
Certification:
- Machine Learning and Artificial Intelligence
Massachusetts Institute of Technology, Cambridge, MA
2011
Reference:
On request.