Game Audio Engineer Resume
A game audio engineer handles the sound production for video games. He is a technical expert who manages the recording, blending, and reproduction of sound for background and the animated characters. He may collect, compile, and integrate different pieces of sound into one single frame to add dramatic effects to the game. The person is hired by companies in manufacturing video games. His main aim is to make the game interesting and exciting for uses by providing appropriate sound effects. The audio engineering will work with the production team and use his creativity for presenting the story in a fascinating manner.
Game Audio Engineer Resume Example
Modesto G. Baron
2541 Buffalo Creek Road
Murfreesboro, TN 37130
Phone: 615-898-6673
Email: mgbaron@anymail.com
Career Objective:
An audio engineering graduate with thorough expertise in game designing and production techniques, intends to work as a game audio engineer in a leading entertainment house.
Summary of Skills:
- More than three years of audio design experience in a video game production environment
- Comprehensive knowledge of audio design and applications, art game audio techniques, DSP and voice management
- In-depth knowledge of audio software programming and python programming language
- Extensive knowledge of graphics, audio, networking, video, image and audio processing
- Possess excellent oral and written communication skills
- Efficient time management with strong organizational skills
Work Experience:
Game Audio Engineer
The Disnep Entertainment Group, Murfreesboro, TN
October 2014 - Present
- Handling the tasks of designing and implementing full range of sound effects on games at the studio
- Responsible for coordinating the work flows and recording sessions of technicians
- Coordinating with the audio director to maintain style and approach of sound effects and music for assigned projects
- Ensuring consistency and proper sound effects as per the characters
- Developing and maintaining inter-departmental relationships
- Working with designers, software engineers, and animators in the implementation of sound effects
- Composing original music and providing direction in areas of music, voice and effects in recording sessions
Game Audio Engineer
Tomson Entertainment, Murfreesboro, TN
February 2013 - September 2014
- Assisted audio engineers in implementing, debugging, maintaining, and optimizing code for audio systems and tools
- Contributed creative skills in designing video games
- Coordinated with artists and team leads and define game audio requirements for MMO, tools, and asset pipelines
- Assisted the production department in defining minimum spec requirements and in balancing against capabilities of current systems
- Facilitated communication between audio engineering and other departments
- Performed the tasks of improving software pipelines and processes to increase the overall team productivity
Education:
- Bachelor's Degree in Audio Engineering
ABC University, Murfreesboro, TN
2012
Reference:
On request.