Audio Designer Resume
Audio designers, audio engineers, or sound designers are different designation/title used by companies as per their preference. Regardless of the job title, these professionals are hired for creating soundtracks that we listen in films, video games, title themes of television programs, and other audible production. They create and design audio tracks as per the clients' choice. Besides working in the studio. They also manage sound design for fashion shows, press meetings, product launch, or any other events of public gatherings.
The job is highly demanding, both in terms of skills and creativity. They have to create unique and quality content for every project. Unlike the old days, audio designing and production has become digital and the designers must stay abreast with the latest technologies and tools that aid in audio production.
Audio Designer Resume Example
Lester A. Lewis
2669 Lakeland Park Drive
Norcross, GA 30091
Phone: 770-617-4321
Email: lalewis@example.com
Career Objective:
Having gained strong expertise in audio tools and problem-solving from years of working, I want to use my technical skills for your company as an Audio Designer and produce best sound designs for video games, plays, and other production.
Summary of Skills:
- Strong passion and knowledge of video games
- Experience of building video games and finding solutions for technical problems
- Proficient in Pro Tools, ACID Pro, Adobe Audition, Steinberg Nuendo, REAPER, Logic Pro, garage Band, Fruity Loops, FL Studio, Sound Forge, Wave Lab
- Skilled with analog and digital sound mixers including Pioneer, Phonic, Midas, MCI, Samson, Studio Master, Harris, Solid State Logic, Klotz, Yamaha
- Ability to work for various live shows and events
- Profound sense of different genres and sub-genres of music and a passion to learn the latest advancements in the music industry
- Excellent communication and coordination skills and adaptable to work in a team of equally skilled professionals
Work Experience:
Audio Designer
Tunesmith Studio, Norcross, GA
October 2014 - Present
- Interpreting characters' role, identifying background score requirement, and creating original sound effects for video games
- Managing sound, dialog, and background assets professionally and effectively in the game
- Mixing, editing, and implementing voiceover for the game
- Collaborating with the sound engineers, producers, and directors for incorporating various features in the game
- Designing and optimizing audio engine for the game
- Monitoring syncing of sound with animations and game events
Audio Designer
ABC Sound Engineering Group, Norcross, GA
February 2013 - September 2014
- Defined and implemented sound scheme in video games
- Synchronized sound with graphics and exported into games
- Followed and incorporated creative inputs from sound directors into games
- Debugged audio systems for video games, and collaborated with creative production staff
- Supported game development process by developing audio features
- Documented and supported audio feature creation for multiple platforms
Education:
- Bachelor's Degree in Media Production
ABC University, Norcross, GA
2012
Reference:
On request.